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Posting : 92 Gold Medal : 382 Bergabung Sejak : 27.07.10 Location : Lampung
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| Subyek: Battlefield 2 Patch 1.5 Offsets [ON+OFF] Thu Dec 30 2010, 07:27 | |
| I know there are already threads dedicated to bf2 offsets, But i got few pm's Requesting the offsets that are not found when most people use the old sig file on Uc downloads to find them quickly SO i have used the sig file on uc downloads for bf2 and found the missing address's are here they are both on and off : - Code:
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RENDDX9 = 04040000 BF2Base = 400000
MINIMAP OFF 007786D9 75 0C JNZ SHORT BF2.007786E7 007786FF 75 0C JNZ SHORT BF2.0077870D 00778725 0F84 1B010000 JE BF2.00778846 007787B5 75 0C JNZ SHORT BF2.007787C3 007787DB 75 09 JNZ SHORT BF2.007787E6 007787FE 74 46 JE SHORT BF2.00778846 007836F9 75 06 JNZ SHORT BF2.00783701
ON 007786D9 74 0C JE SHORT BF2.007786E7 007786FF 74 0C JESHORT BF2.0077870D 00778725 0F85 1B010000 JNZ BF2.00778846 007787B5 74 0C JE SHORT BF2.007787C3 007787DB 74 09 JE SHORT BF2.007787E6 007787FE 75 46 JNZ SHORT BF2.00778846 007836F9 74 06 JE SHORT BF2.00783701
Nametags Off 0416EDCD 0F84 18010000 JE RendDX9.0416EEEB 0416EDE3 0F84 02010000 JE RendDX9.0416EEEB 0416EDF2 0F85 F3000000 JNZ RendDX9.0416EEEB
ON 0416EDCD 0F85 18010000 JNZ RendDX9.0416EEEB 0416EDE3 0F85 02010000 JNZ RendDX9.0416EEEB 0416EDF2 0F84 F3000000 JE RendDX9.0416EEEB
PLayer dist OFF 04170363 74 70 JE SHORT RendDX9.041703D5
ON 04170363 75 70 JNZ SHORT RendDX9.041703D5
Nothing special, Have not tested throughly But from quick check while i was debugging with Olly they work all fine, Anyone wants to add to list just post i will update this post - Code:
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Minimap1 = dwBF2Base + 0x3786D9 ;
Minimap2 = dwBF2Base + 0x3786FF ;
Minimap3 = dwBF2Base + 0x378725 ;
Minimap4 = dwBF2Base + 0x3787B5 ;
Minimap5 = dwBF2Base + 0x3787DB ;
Minimap6 = dwBF2Base + 0x3787FE ;
Minimap7 = dwBF2Base + 0x378818 ;
Minimap8 = dwBF2Base + 0x3836F9 ;
Distance2Player = dwRendDx9Base + 0x130363 ;
3DMap = dwRendDx9Base + 0x12E73D ;
EnemyMines = dwRendDx9Base + 0x12EA91 ;
RadarBridgesIcons = dwRendDx9Base + 0x1309F9 ;
HealthArmor1 = dwRendDx9Base + 0x1B394D ;
HealthArmor2 = dwRendDx9Base + 0x1B3A7E ;
HealthArmor3 = dwRendDx9Base + 0x1B3ACC ;
KitIcons1 = dwRendDx9Base + 0x12E28A ;
KitIcons2 = dwRendDx9Base + 0x12E2D1 ;
KitIcons3 = dwRendDx9Base + 0x12E2F0 ;
LockCrosshair = dwBF2Base + 0x20B135 ;
Shellshock = dwRendDx9Base + 0x4F935 ;
TearGas = dwRendDx9Base + 0x4FB02 ; dwRendDx9Base + 0x4FB42 ;
NightVision = dwRendDx9Base + 0x4E754 ;
ViewDistanceAddy = dwBF2Base + 0xB1D50 ; dwRendDx9Base + 0x111E0 ;
TeamAddy = dwBF2Base + 0x104AC0 ;
Artillery = dwBF2Base + 0x392A48 ;
Supply = dwBF2Base + 0x3B2941 ;
ForceCommander2 = dwBF2Base + 0x358A05 ; dwRendDx9Base + 0xCADB5 ;
ForceCommander3 = dwBF2Base + 0x358A18 ;
ResignCommander = dwBF2Base + 0xE9360 ;
SquadHijack = dwBF2Base + 0xE8B65 ;
MinimapKits1 = dwBF2Base + 0x383B57 ;
MinimapKits2 = dwBF2Base + 0x383C52 ;
Ammo = dwBF2Base + 0x222E86 ;
Stamina = dwBF2Base + 0x26E8C1 ; dwBF2Base + 0x26E943 ;
GodMode/healthloss = dwBF2Base + 0x288AE3 ;
No water = dwRendDx9Base + 0x2EBFB ;
No Fog = dwRendDx9Base + 0x506F9 ;
No Recoil = dwBF2Base + 0x208D06 ;
- PATCH 1.5 Enjoy, Credit : Korupt , and me | |
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